In-game vote integration
Everything you need for players to use /vote, vote on the web and get in-server rewards — no open ports.
Full flow
- Owner publishes to the directory → gets
voteKeyin the dashboard. - Owner installs the script (FiveM resource or Minecraft plugin) and pastes the key.
- Player links identity in their dashboard (
/boostlobby linkin-game or Steam 1-click). - Player types
/vote→ votes on the web →/voterewardgets the prize.
FiveM / RedM
Option A — vote-only resource (connectors/vote/fivem/ in the source pack). Option B — add boostlobby_vote_key to your existing Connector.
set boostlobby_api "https://boostlobby.com" set boostlobby_vote_key "vk_..." set boostlobby_vote_url "https://boostlobby.com/en/servers/fivem/your-slug" set boostlobby_vote_reward 500 ensure boostlobby-vote
Commands: /vote, /votereward
Minecraft
BoostLobby Connector plugin with voteKey in config.yml. Optional: NuVotifier — when someone votes on the web, BoostLobby forwards to your plugin automatically if you set host/port/token when publishing.
voteKey: "vk_..."
votePageUrl: "https://boostlobby.com/en/servers/minecraft/your-slug"
voteRewardCommands:
- "give {player} diamond 1"Rust, ARK, CS2, GMod…
Players link Steam with one click in their dashboard. When voting on the web, Steam identity is stored automatically. Query the API from your plugin or RCON script:
GET /api/v1/vote/status?key=vk_...&identity=76561198... GET /api/v1/vote/claim?key=vk_...&identity=76561198... GET /api/v1/vote/info?key=vk_...
Players
- Dashboard → Link identity (Steam 1-click or in-game code).
- On the server:
/voteopens the vote page. - After voting:
/voterewardif the server configured a reward.
Owners
After publishing to the directory you will see the API key, copy-paste snippets and download links in your owner dashboard.